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Classes in com.codexombie.jspasm used by com.codexombie.jspasm | |
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AbsEntity
The abstract superclass of all Entity classes. |
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Engine
This is the run-time core of the state engine system. |
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IExceptionHandler
Interface to be implemented when developing an Exception Handler. |
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IStateChangeHandler
Interface to be implemented when developing a EntityState Change Handler. |
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Model
A Model object describes a state model by holding all the information about the valid states and events and the transitions that occur when events are delivered to entities that are in a given state. |
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StateChangeRecord
This contains all of the details about a state change that a state change handler might want to know when reporting it. |
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StateModelConfigurationException
Exception class thrown for errors detected when creating a Model. |
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StateProcessingException
Exception class thrown by the Engine during normal running. |
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