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public interface IStateChangeHandler
Interface to be implemented when developing a EntityState Change Handler. EntityState change handlers are used for logging state changes for debugging purposes. EntityState change handlers must have public no-argument constructors.
| Method Summary | |
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void |
handleStateChange(StateChangeRecord stateChangeRecord)
Called by the engine whenever an entity changes state. |
| Method Detail |
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void handleStateChange(StateChangeRecord stateChangeRecord)
Called by the engine whenever an entity changes state. Concrete implementations can report the details using any suitable mechanism.
stateChangeRecord - The record containing details about the state change.
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